(0, 4,13, 7, 5,13, 7, 5, 0, 0, 0, 0, 0, 0, 0, 0,1) ; 0: Map remap palette
(0, 1, 9, 7, 0, 0, 0, 0,12, 4, 4,12,12, 4, 4,14,0) ; 1: Launch
(0, 1, 9, 7, 6, 4,12, 5, 8,11, 3,10, 2,13,15,14,0) ; 2: Level1
(0, 1, 3, 6, 7, 9,11,14, 2, 4, 5, 8,10,15,12,13,0) ; 3: Level2
(0, 3, 7, 8,11,14,15,12, 4, 1, 2, 5, 6,13,10, 9,0) ; 4: Level3
(0, 1, 5, 7, 9,13,14,15, 2, 3, 4, 6, 8,10,11,12,0) ; 5: Level4
(0, 1, 3, 6, 9,11,14,15, 2, 4, 5, 7, 8,10,12,13,0) ; 6: Level5
(0, 6, 2, 14, 1,3,15, 5, 7, 8, 9,10,11,12,13,10,0) ; 7: End Game
(0, 3, 7,11, 8,14,15,12, 4, 1, 2, 5, 6,13,10, 9,0) ; 8: Raid
(0, 2,11,10,14, 0, 0, 9,12, 4, 4,12,12, 4, 4,13,0) ; 9: Win Sequence
(0, 3, 0,11, 0, 0, 0, 0,12, 4, 4,12,12, 4, 4,14,0) ;10: Raid Launch
						   ; .~.MAX_SPECIAL_PALETTES=10
